Members of Icarus' Eye dedicate their life to furthering and protecting the knowledge of Orrison.
Founded 300 years ago when Arthur Quill established his Tower in Ichorrai. He decided to devote his life to rediscovering all the knowledge of Orrison as well as the safe study and containment of dangerous artifacts. Icarus' Eye is a very selective guild and rarely allows members to join.
Those who are allowed to join Icarus's Eye explore the vast and forgotten lands of Orrison with the goal of ascertaining all the lost knowledge that they can. Their discoveries and research are recorded, stored, and protected. Copies of these written works are published and distributed to The Archivist and The Scholars Guild. The public has access to this information and can order copies of the books for a small fee.
Members in this guild are often scholars from a wide variety of specializations. The guild also encourages young folk or the less experienced to join as scribes and undergo apprenticeships. Until you finish your apprenticeship you are considered an initiate and your interaction with the more dangerous aspects of the guild is forbidden. Often initiates are banned from going on more dangerous expeditions and are given easier tasks like copying texts and doing research around the tower. Once your mentor approves, you can join as an official member and these bans are lifted.
Higher ranking members work to study, contain and protect magical artifacts. This mainly includes artifacts that have the potential to cause great harm to life on the planet but once they come across an artifact, no matter how harmless it may be, it never leaves their watchful gaze.
Only Senior Members have access to the vault where artifacts are kept. Currently, there is only one senior member, the founder Arthur Quill himself.
This circle often employs members from both the Mercenary’s Guild and Scholar’s Guild for assistance out in the field.
- Initiate - 0 Rep
- Apprentice - 50 Rep
- Member - 100 Rep
- Senior Member - must be discussed
The Seekers were established nearly 100 years ago. Their mission began with the intent to unearth and retrieve lost knowledge, artifacts, and magitech, but it quickly grew to encompass charting lost territory, excavating ruins, and rescuing missing adventurers. Their wish is to help others, whether that be by saving lost people or by filling some of the many gaps in the knowledge destroyed by the Senescence. As such, they disapprove of causing needless harm.
Members of the Seekers tend to be the brave or curious sort. They accept people from all walks of life, though scientists/researchers, explorers/survivalists, and witches are in highest demand. Some other common members are cartographers, cooks, and bookkeepers.
The founder of the circle is an enigmatic woman named Caspian whose motivations are unknown to the circle at large. However, it is plain to see that greed is not a factor, as the vast majority of artifacts the circle finds are transferred to other entities with the means to safeguard them (namely, the Composer's Circle and Icarus' Eye.) The circle's completed maps are available for a nominal fee, and they approve of both the High Circle and the Outer Circle, believing them to be necessary to the continued re-settling of Orrison.
Ranks up to veteran are free to request upon joining. If no rank is requested, one will be assigned based on character rep.
- 00 - 10: Initiate
- 11 - 49: Member
- 50+ : Veteran
- Leaders must be discussed with the circle creator, tysm!
The Composer's Circle formed early on to meet the need for plumbing, lighting, and heating among other things. It currently deals in the repair, creation, and documentation of these as well as the discovery and deconstruction of magitech from the Age of Preiyer. There are loose guidelines in place for members that create circuits to make repairs easier and most work with the Seeker's Circle to help document ruins and the use of various tech. Members from the Mercenary's Guild are also sometimes hired for recovery missions as protection from daemons and other threats that lurk in ruins.
Though most efforts are focused in Ichorrai, the use of tech beyond is encouraged. Those interested in the circle but unfamiliar with composition are invited to join and take on apprenticeships under more experienced members. Jobs are not concrete between ranks - veterans will help transcribe complex systems and experienced members help with retrieval, for example - but for the most part go as follows. Ranks up to Veteran are added based on character rep but can be changed upon request:
Initiate: 0 rep - Usually help document and publish information regarding magitech
Member: 10 rep - Most create and repair tech commonly used in Ichorrai
Veteran: 50 rep -Explore ruins for salvagable tech and decode it
Leader: Can be requested at 250 rep - Lead retrieval teams, manage guidelines and oversee the circle as a whole.
A research and science based circle, Alexandria’s Athenaeum was formed some time following the return to Orrison, though the year and by who is heavily debated in its ranks. It was created around the desire to further general understanding and to protect knowledge (no matter what about) from being lost and destroyed. Despite a stated goal being the promotion of knowledge, it often comes across as though they’re more interested in research for research’s sake.
Their ranks are made up of almost entirely scientists, doctors, and other researchers, despite the circle technically being open. Members vary heavily in personality and interests, often having completely different fields of study. As such, there are a good handful of smaller groups formed within the Athenaeum based around different subjects and interests.
The Athenaeum uses a democratic leadership model, voting in a president, vice president, secretary, and treasurer every year. Benefits to membership include funding assistance for related projects, being able to vote and run in their elections, networking, being able to be published in their bimonthly journal, priority access to their archives, and the privilege to speak at their monthly Diatribe.
The Diatribe is a monthly debate in which members present their current findings and research as well as respond to the articles and findings of others. These are usually heated and tend to devolve rather quickly into arguments, complete with personal attacks and the occasional threat of violence.
Currently, the circle is being run by the elected treasurer, Vasiliy Franklin, following the disappearance of the president and vice president on an expedition.
Alexandria's Athenaeum is an Open Circle, despite their preference for people in similar fields, and there is no formal ranking system beyond those elected. How well known you are in the group is based on rep:
- Initiate - 0 Rep
- Member - 10 Rep
- Veteran - 75 Rep
- Leader - n/a
- Founder - n/a
Life in the frigid peaks of the Tail is grueling and often too demanding for any sensible people to settle there -- nonetheless, the followers of Kan-Laon carved a sanctuary into the mountainside. Relatively secluded from the outside world, the small group of settlers eventually grew into the moderately sized sect of Hevinity that it is today; their home becoming a fully-fledged monastary.
The Disciples' teachings also incorporate the key principles of Valorism into their beliefs. Practicioners view the study of the world's spirits as their sacred duty. The most prominent field of research they pride in is how Fysa interacts with the world -- the circuitry, or "Divine Flow" between all aspects of life. Many of the Disciples are humans described as being the kin of dragons -- hailing from clans that revered the legendary beasts in a manner similar to the first Leyr. Witches that devout themselves to understanding the machinations of magic. In the modern era, it is not uncommon to see Immanu and Ptheran apothecaries among their ranks.
The ranks are as follows:
- Exalted One - Also referred to as the Eternal. Inheritor of the First's Fys , regarded as Kan-Laon incarnate.
- Sage - A council of seven, consisting of the wisest and most revered Disciples. Current leaders.
- Priest - Members of the circle whose devotion to Fys has been recognized by the Sages.
- Follower - A normal member. They are generally encouraged to spread their knowledge throughout orrison by embarking on pilgramages.
- Initiate - A prospective new member. They remain here until they have proven their devotion to the Sages.
Ranks up to Priest can be freely given upon joining. Sages must be discussed with circle owner beforehand. Otherwise, characters will be promoted based on rep. "Founder" is not applicable to other members.
While as an ‘official’ circle the Démodaists have only been around for a few generations, their theory and ideals have been present since ages past. Originally formed as a loosely-bound group of human synthesists, they have historically turned up their nose at other fysas and considered alloy fysa to be the only one worth learning. They are strict and traditionally-driven, and in the past their leaders have all embodied this, being conservatively-minded and refusing to let anyone but human witches join their numbers.
However, with the appointment of a witch named Keets as the leader at a young age (which was likely, as many have speculated, due to their being the only child of the previous leader), many changes have occurred in a very short span of time. Membership has been opened to all species and all walks of life, not just those who specialize in attuning their fysa, and the focus of their collective research has shifted from being specifically centered around the refinement of the alloy fysa to the general study of fysa, aria, and daemons-- though alloy fysa and charm-making are still the priority for many older members.
In the past, the group almost exclusively focused on the creation of charms, trying to find ways to make them more powerful and even edge them closer to artifacts. The creation or study of daemons was incredibly taboo, and any funding that the group possessed was never routed to people who did studies that were unapproved of. Their focus was entirely on the synthesis aspect of the alloy fysa, and members who attempted to study the ‘nature’ aspect of the fysa were often scoffed at, while study of composition or magitech was banned entirely.
In the few short years that Keets has been in power over the circle, many walls have been lowered, and their research focus can sometimes be seen now as frustratingly vague. Members are encouraged to take whatever path they like, but over time the research focus has shifted from largely focusing on charms to mostly surrounding the study of daemons and their relationships with fysa, aria, and their bonds. It is not taboo to study something else so long as it is still focused on aria or fysa, and recently a subsect of purely meteorological research has sprung up within the circle.
Individual members are often known as ‘le démodé’, an aged moniker whose origin cannot be traced down exactly. In the past it was a requirement for members to wear the emblem of the Démodaists somewhere on their clothing, but that rule has since been relaxed and it is now only followed by those who are particularly fervent about their research and their identity as a part of the group.
Older members tend to dislike Keets and the changes that their leadership has brought, while many newer members were only able to join because of said changes. That being said it is rare for anyone to actually meet the leader of the group, as they are incredibly reclusive and avoid their own circle like the plague.
Funding or research will sometimes pass between the Démodaists and the members of Alexandria's Athenaeum, but the relationship between the two organizations is tense, as in their past they have often had fundamental disagreements over their ideals.
While the circle has always placed an emphasis on treating all members equally, over time a slight hierarchy has grown to resemble the roles present within other circles. All roles can be assigned on request upon joining except for the leader, of which there is only one (which is currently Keets). If a role is not specifically requested, it will automatically be assigned by rep.
- Initiate: 0 rep - Typically acting as interns or solo researchers, initiates tend to have less power within the politics of the organization and are either very new to the organization or don’t involve themselves much in circle activity.
- Member: 10 rep - Making up the majority of the circle, members are typically researchers or active proponents of their others’ research. They often have initiates working under them or collaborate with other members to do research together, but have less interaction with veterans or the leader.
- Veteran: 50 rep - Veteran members have usually been in the group for more than five years and have remained active for that time, and have a direct line to the leader. As such, they have more say over the rules and regulations in place for the circle among other things.
- Leader: Closed - Despite partially being a ceremonial title, the leader does hold genuine power in the circle. They are the ones to officially decide changes to the rules, and have the power to remove members and spread what occasional funding they have. The past leader always chooses their successor, and if a leader dies or retires without choosing a successor it falls to the veteran members. The current leader is Keets, a reclusive witch that was the only child of the previous leader.