The weather turns cold- this is the birth month of Ilya. She is the deity who took humans and gave them protection. She is said to lurk in the darkness of the long nights, waiting for an opportunity to trick those who do not yet know themselves. It is a dangerous time to be adventuring.
10/4 - Chapter 1
Anonymity provides protection, but also encourages one to act without restraint. People wear masks to protect themselves from spirits, but many of the masked act suspiciously in turn. Effigies are built to condemn the wrongs of community leaders, and fun pushed too far can spin into acts of violence.
Still, despite the potential darkness of the season, there is an undercurrent of tentative joy, too. The freedom in assuming another identity allows one to experience life through a different lens for a short period, which can be very liberating. Others will treat you like whatever mask you don, and you are expected to do the same to them.
Chapter 1's prompts are both due on the 24th and each have their own raffle pool! Participation will put you into a drawing for an artifact, which will be the center of attention going forward for this event. By completing these prompts, you also have a chance at an Artifact MYO! More details will be released as things progress.
Ilya's Children must be completed before Ilya's Warning can be completed.
10/25 - Chapter 2
The night has come! The effigies have been built, the crowds have arrived thirsty for their harmless retribution, and the fire has been set.
But something is wrong.
Why does it smell like roasting meat? At first it is easy to brush off-- during festivities, even ones that are not food centric, vendors often take advantage of the crowd. But the smell turns more insidious-- the scent of rotting, the acrid smell of burning fur and feathers. The crowd shifts from joyous noise to unsettled muttering as the smell permeates the air. A quick thinking chimia douses the effigies, and the charred straw falls away to reveal charred bodies. Those who are closest reel back, and an alarmed cry quickly rises. Perhaps it is a mercy that the victims were already dead before the effigies were set ablaze.
The Aegis are spurred into action, guiding the crowd in evacuating the plaza and setting up a perimeter. In the early hours of the morning, signs have already been posted:
SEEKING: Information on a series of disappearances and serial killings.
A single Aegis stands at the bulletin boards, unprepared perhaps to take questions regarding the crime scene.
24 participants have entered the game-- and one of them is the killer. Participants have a week to seek answers! The first to correctly guess the killer wins the game, and an Artifact MYO Slot.
- Each person only gets 1 guess! Use it wisely. Submit guesses here.
- You may question the NPC(s) as much as you want! You MUST state questions in character. NPC dialogue threads will be in the comments of this event. For organizational purposes, a new NPC comment will be posted each day. You may continue current conversations in the old thread, but please start new conversations in the new ones. (talksprites are optional)
- In the discord in #event-signups you may roll 1d20 once a day up to a total of THREE TIMES overall to make an investigation. You must state what your character is investigating beforehand (ex: going to try to ask around taverns).
the killer is one of these...
10/26 - Chapter 3
The city was sent into a flurry as many set themselves towards the investigation of the string of murders which had been ongoing. 5 Rep has been granted to those who participated the most in investigation rolls (Maria, Lepraton, Kamikins, Mellochase, Kouyne, and Countrygangrel). 15 Rep has been granted to those who posted the most interrogation comments (to Loch and Iphae).
The descriptions hashed together across multiple sources of information paint a gruesome picture-- a tolka with the fangs and ears of an immanu, who carries a lantern in the dark of night. Still, it is only one individual-- the Aegis focus their efforts on the north half of town, setting up patrols and blockades to try to apprehend this individual.
The trees of Ynoch north shake with trepidation. Vala hears the words of her mother: The killer has left his den and hides within me. The Aegis have secured the town, but who will hunt down the monster?
Due to the quick end of Chapter 2, an impromptu RP event is taking place in the discord tonight! All participants will get Rep, but this is mostly meant to be for fun. Please feel free to join us!
10/26 - Epilogue
After a rough encounter, it was discovered that the source of the chaos was an artifact. The Soul Lantern has disappeared for the time being, but at the very least it was purged thanks to the efforts of Vala, Lakas, Angel, and the sacrifice of Ynoch, and those it was possessing were rescued.
RP participants have had their REP distributed! The Watcher and the Soul Lantern have gone to Lei as the winner of the secret raffle roll for Ilya's Warning. An additional ticket has been rolled, and the winner (splatterclaw) will get the NPC which doubled as the boss of Chapter 3, OFF-218. Thank you all for participating!
Just a small list of updates which affect the balance of the crafting system and availability of items:
The Crafting Guide has been updated and it now has ALL recipes for reference-- recipes have been removed from item descriptions.
- Cost Adjustments have been made
- odd tune cost has been reduced to 20 scrap in the materials store
- esse cost for crafting aria iii and fysa iii have been reduced to compensate for material adjustments
- fysa extract was added, fysa tincture and fysa infuser have been adjusted accordingly
- charged species items have a reduced cost of esse, but an odd tune has been added to materials cost
- New recipes have been added
- aria i
- aria ii
- fysa i
- fysa ii
- old masks
- daemon MYO's
- Artifact MYO's
- Storm Chasing now guarantees a minimum of 3 Esse, plus random drops
- Daemon Hunting has been added to resource gathering, and allows one to gain daemon resources.
- Daemon resources are used to upgrade your daemon characters in lieu of fysa i/ii/iii.
Only daemon's breath is useable at the moment however, as there are no uncommon/rare abilities for daemons.
- Daemon resources can also be purchased in the Material Shop for scrap.
- Daemon resources are used to upgrade your daemon characters in lieu of fysa i/ii/iii.
The Daemon's Eye for applying the bond trait now allows you to add the daemon's character code before applying it. If you already have bonded, please DM me or submit a claim to get the info adjusted!
Sorry for the pre-emptive news post yesterday! The traits for ALL elements have been reworked, with a lot of the fysa being fleshed out further.
Here is a cheat sheet for the traits:
Please feel free to ask if you have any questions! Every character's traits should be in order, but please let us know if anything seems to be amiss. You can either submit a comment on this news post, request help in the discord's #q-and-a channel, or submit a claim with the character attached.
In addition to fysa additions and changes, we've changed how the Aria item (used to give your characters fysa outside of their natural species) works. Now there is Aria I, II, and III, which are used on common, uncommon, and rare traits outside of your species' natural fysa. Rare traits additionally need that species' item (such as a curly whisker for rrex). Lastly, certain divine traits (all psyche and materia traits) have an additional requirement of a single odd tune.
Longevity has also had important edits that are worth taking a look at!
It's spooky times! Site themes have been implemented-- if you're not a fan of halloween colors, please feel free to go into your settings and update your theme back to default. We'll also be working on a dark mode version of the site for users too, though this may take a backseat until the current event is rolled out!
The 9th face of Mylic is the time of stories, and of the great mother tree, Ynoch, which exists in the swamps near the coast of Ichorrai. This is the time of the year when theatre troupes and clans are expected to give their best and biggest productions. Stories are told of incredible feats performed throughout the year, and many of these stories are offered to Ynoch's tree in return for wisdom.
Ynoch's First Fable
Ynoch was an ancient tolka who was famous for her storytelling. Her tales charmed generations of children, and her advice was sought by many leaders. Her first stories were about a trickster spirit named Migari, and those tales manifested as a fruit on Ynoch's tree, giving birth to the very first sentient chimia of the same name.
This year, Ynoch's tree is flowering as the heat of summer fades, and the first fruit in centuries has begun to grow. As the chimia inside becomes more prominent, many speculate about its origins, and many more are trying their best to remember Ynoch's tales. The first was Migari and Ivei's Light. As Ynoch's second child grows, many have already begun calling them Ivei in reference to that tale.
Migari and ivei's light (Summary)
Every deity had a domain. Some were born into it- others found it and claimed it. Migari knew exactly what he wanted- he was charmed by the light, the very same that the god Ivei already controlled. So he went to Ivei, under the guise of seeking counsel.
Ivei offered their help willingly, of course, and Migari accepted their advice with no intention to follow through. For each aspect of Ash that Ivei offered to Migari to command, Migari pretended to struggle to disasterous effect. Then, once Ivei was convinced of the incompatability, Migari would masterfully fix all the problems caused by their facade.
Finally, Ivei confronted Migari-- Ivei sees all, past, present, and future, and knew of the tricks-- but seeing as how Migari fixed their own problems and was able to address each element personally, was willing to trust Migari with some of their own light.
The fable explains why there is night and day, and is part of the basis for chimia's affinity with Ash as a whole. (Full Story Here)
Ivei: Watcher in the Dark
Born from Ynoch's tree, this chimia is influenced by her stories.
They have no eyes and no sight, but can use light to create planes which allow others to see glimpses of their own futures and pasts.
Two prompts are available this time around! Each has their own raffle pool. Ynoch's Offering must be completed before Migari's Blessing can be completed.
We have added NPC slots! You can earn one by completing the NPC Prompt.
NPC's are bound to a normal character and cannot be traded/swapped/gifted once used. NPC's cannot be used as a main character for prompts, cannot earn rep, and cannot gain traits.
Designing and updating an NPC works the same way as normal characters, and they will get masterlist entries on the Add Ons masterlist! Like other MYO's, they can be completely overhauled at any time if you are unhappy with them, however you can change an NPC's species if desired.
In order to upgrade an NPC into a full fledged character, a new MYO slot item must be obtained and added onto their design update request (or linked in a comment if it's already been used).
August 2nd - August 31ST
Ivei is a personification of the sun, a deity associated with wisdom, self-sacrifice, and ruler-ship. They give out their light and warmth, asking nothing in return. During the month of Ivei, it is common for the bounty of fishing and harvest to be shared among all. Those with wealth share with those without as a symbol of their power and status. Summer gift giving is about selflessness, philanthropy, and power-- the power of food!
This month, anyone who already owns an Orrison character (whether a closed species or human with a masterlist entry) is able to extend an invitation to their friends! That friend will get 10 Esse, enough to purchase a First Time Owner MYO Slot. If your friend completes their MYO before the end of the month, you also will get 5 Esse! You can invite multiple people.
To gain credit for this event, please do the following:
- Invite your friend! Get them to join and have them submit a claim.
The Claim Subject should be a link to your (the inviter's, not the invited's) lorekeeper profile page
They should add 10 Esse to the claim rewards
- Help your friend create an MYO!
They can use the 10 Esse gained from the claim to purchase an FTO slot.
Once the slot is turned into an approved character, continue to step 3.
- Submit a claim yourself!
The Claim Subject should be a link to your friend's completed character's masterlist entry
Add 5 Esse to the claim rewards for yourself.
Invited newcomers can also invite their friends for credit, but must complete their character first.
Raffle rewards this month include the following:
- 1 General MYO Slot
- 1 General MYO Slot
- 1 Chimia Morph Item
- 30 Esse
- 20 Esse
- 10 Esse
- 5 Esse
- 1 Odd Tune
- 1 Odd Tune
- 1 Odd Tune
More will be added to the raffle pool as the number of tickets increases!
JULY 1ST - JULY 31st
The 7th face of Mylic is midsummer, the time when Aria's voice is said to be strongest. July is a month for influence... It seems that this month, inspiration has struck an immanu called Ithika.
The Fysa Communications Relay (FCR)
An immanu called Ithika is the creator of the server and network which hosts central communications. The server is located in Ichorrai. The network takes advantage of the condensed fysa in the atmosphere to quickly send small amounts of data across long distances (text, not voice).
Anyone with a communications device called a Replier can access the chat, however they can lose connection when separated from the main atmosphere of fysa by heading underground, or encountering strong aria interference.
The network is simple-- private, one-on-one conversations are not possible, but anyone with the right device can access and relay talk on the channel.
Also, fysa can only take a signal so far before it degrades and is lost. Ithika is looking for help in installing repeaters to relay the signal further away from Ichorrai.
We've added tupperbox, a discord bot for speaking in character, and a chatroom for in-character talk. You can get initial rewards by simply creating a 'tupper' for a character and submitting screenshots of it speaking to prompts. Use the #commands channel to set up your tupper!
get a list of commands
- tul!help command
get info on a specific command
- tul!register "Name" Bracket: text
create a new tupper! Their display name will be the Name you set. The bracket is the trigger you use to get the bot to replace the text. Replace the word Bracket with whatever you want the trigger to be. Your bracket can also be formatting. The following are all examples of valid brackets- you don't HAVE to put a name in and can just use symbols as a shortcut, but you must tell the bot where the text goes by using text:
- Ithika: text
- tul!avatar "Name" link/image
add an avatar for your character. You can link an existing image, or copy-paste or upload a new image.
- tul!tag "Name" Tag
add a tag to your character. The tag appears after their name. Ithika's tag is [System Administrator], for example.
June 1st - June 30th
The 6th face of Mylic is the month of the solstice and the month of Heis. Heis is the deity of order, a patron of the Immanu and the guardian of civilization. In respect for Heis on the longest day of the year, even non-believes will partake in the practice of Valorism for this time of the year, to re-align one's luck. It is a time of organization, contemplation, and cleaning.
Valorism is the most popular religious identity in Orrison, with the widest range of sub-religions. It is centered around the idea of many spirits and multiple small gods. It is acceptable in Valorism to accept one god or a few gods as patron deities to devote yourself to (many spirits are attached to locations, families, etc, and can be very personal), but it is also just as accepted to have no patron deity and to simply respect spirits as they are.
The backbone of the faith involves the belief in positive and negative karmic energy (not good or bad, just positive and negative) that affect the spirits, which in turn affect the physical world. Helping your own deities through prayer, encouragement, and offerings can help to maintain harmony.
Every living being is a small spirit in and of itself, just with a physical body, so Valorism also teaches that you must treat others with respect as well. When one dies, their energies rejoin the spiritual atmosphere of the world (Fys). The state of their afterlife, whether pleasant or hellish, depends on the state of the physical realm. If harmonic balance is not maintained, the area will cause all spiritual life to suffer. Pressure is put on practitioners because their actions are responsible for the suffering of spirits, and their owns pirits will join them after death.
One can balance their energy by performing certain behaviors and surrounding one's self with certain objects and colors. This can vary from self restraint and punishment to reward and indulgence, as prescribed by Valoric Sages. It includes things like taking pilgrimmages, eating certain foods, and wearing certain colors. The prescribed rituals depend on one's mental state, build, health, recent actions, and eye color.
During this month, you can request a bingo card from the admin team in the #event_signups channel on Discord!
The card will be full of randomized art requirements, such as the example below:
If a character you own is featured in prompt art (any type of prompt, drawn by anyone) AND the art fulfills the requirements in a box, you can mark off the box! One piece of art can count for multiple boxes. You get 1 Esse for every completed row, plus 3 bonus Esse for completing the entire card (potential total of 15 Esse). Completing the full card also enters you in a raffle for universal MYO Slots (1 slot for raffle, plus another for every 10 entrants)!
Submit your completed cards, along with a list of links to all the images, through claims to get your rewards. The card doesn't have to be 100% complete, but you should only submit this claim once, when you're sure you won't be crossing off any more boxes (there will be a grace period of 3 days after the prompt deadline to get your claims in). Be sure to request the amount of Esse you're supposed to get!
You are encouraged to plan, scheme, and collaborate with your peers to complete your entire card (and theirs)!
We are now launching the crafting system and perpetual prompts!
Perpetual Prompts are available all the time! You can complete each prompt once a month, for a total of three prompts a month. These prompts are like gathering missions, and will give you both reputation and a randomized prize. Most of these are crafting materials, but some are Esse and additional Reputation!
Reputation are points given to individual characters. These can be used to increase a character's Standing (essentially, their rank). They show how active a character is, and they're another way to make your character stand out! As a note, reputation is reset when a character changes ownership.
The Crafting System is also now useable! Items are earned through prompts, then can be used to craft upgrades instead of buying them. For the time being, only a handful of items can be crafted, and we will be tweaking this system in the future as we see how it goes.