Site News

Site Updates

Posted 1 year ago :: Last edited 1 year ago by junijwi

With the release of Esprits, Daemons have had more traits added to them!

Daemons have three uncommon traits and two rare traits. Uncommon traits can be unlocked by using Daemon's Blood, and rare traits can be unlocked using Daemon Hearts.

The uncommon traits grant them additional abilities- Repeat allows them to copy appearances temporarily, Harmony allows them to fuse with bonded partners, and Crescendo allows them to change size at will!

ASCENDED - a daemon fully realizes its potential and is able to live freely!

The rare trait Coda allows a daemon to reach its fully awoken form and assume the form of any of the other species, as well as start learning that species' fysa.

The rare trait Requiem allows a daemon to reach its fully awoken form and assume their true form similar to fys, more references are in the species sheet.

Just some general updates, tweaks, and maintenance! This is not a comprehensive list, as there may be more tweaks in the near future.

  • Resource prompts have been adjusted:
    • resource prompts are limited to 3 submissions each a month
    • resource prompts now focus on just 1 material each.
    • the give a set amount of currency, and loot bags which can be opened for materials.
    • loot bags have been made for everything from esse to pet bonuses.
    • these should be opened in the inventory for randomized rewards.
    • daemon hunting bags also have a small chance to drop esprit MYO's
    • reputation has been removed as a reward
  • Circle prompts have been added circle prompts will be the main source of reputation
  • Bulletin submissions have been added these are user submitted prompts, and the first prompt there is instructions on how to submit them.
  • Submission guide has been updated with clarifying language on how to perform rewards
  • MYO guide has been updated with clarifying language on companions
  • Old prompts are now visible in the archive category, for reference.
  • Esprits, Kheiraa, and Chimoraa have information added to the site.
    • Naming conventions, crafting items, and morph items are all good to go
    • Still need to add them to other lore pages (stats, relations, etc)
  • The Protector from last month's event has been added to the deity page, as well as an event summary in the history page
  • Daemon traits have been expanded to include uncommon and rare traits which can be unlocked with daemon blood and daemon hearts.
    • A reference is WIP for the rare traits' forms, and will be coming in the next few days.
  • ALLOY Composition fysa (circuitry and ward) have been expanded and updated.
  • BLOOD Balance fysa "Color Shift" has been expanded and updated.
  • Human morphs have a limited affect on teeth, and other teeth must use other species morphs (ex: immanu for snake fangs that fold back).

[EVENT] Archivistry

Posted 1 year ago :: Last edited 1 year ago by junijwi

The 4th face of Mylic is a month for study-- and it a favorite month of naturalists.

Normally, those who find the most interest flora or fauna and present it to the Archivist for her records may be given a boon... This year, she has a special request.


Chapter 1

  • Duration

    Apr 5 - Apr 18

  • The Archivist moves. She believes there is a possible link between Immitheus and her lost Archives in Lireah, and asks others to help...


Chapter 2

  • Duration

    Apr 19 - Apr 31

  • After uncovering the secrets of Immitheus, teleportation to Lireah has been found-- along with its current inhabitants...


Chapter 1

Lireah was the original home of the Archivist. It is the home to her original archives, a spiralling conch structure of a library built into the mountainside, and a testament to her dedication to the preservation of history. Lireah was so important that she feared any who had control of it might have too much power-- so with the help of her archivists, she detached the entire city from the earth and floated it into the sky. The Archivist has no idea where it exists now-- its drifting course is controlled by those who live on it, and she believes it unlikely there are any leyr who survived the storms left in her city. Her best hope is that the library's seal remains in place to keep her treasure of knowledge safe inside.

The Archivist holds the belief that wherever the library exists, it might still be accessible through the old teleportation network that used to connect all of the major cities of Orrison. Ichorrai's is broken now, its outgoing pad destroyed when refugees fled to the moon-- only its incoming pad is in tact. These structures used to be vital pieces of infrastructure-- but while all the cities were connected, they were also divided by politics, power, and war. Many of these systems were not left unguarded or out in the open, and she knows Immitheus' is somewhere in its deep belly.

Now that the threat of war has ebbed, the Archivist herself has left Ichorrai for Immitheus to oversee the plumbing of the old city's depths. This year, her boon will be granted to those who provide the greatest assistance.

Discord Research

In the discord server's #event-signups channel, you can make a daily research attempt with one character on Mondays, Tuesdays, or Wednesdays. In performing this action, you roll a 1d20 (one twenty sided die) to measure your success. Before making your roll, you state which character you are using and their intended action. While you can leave it vague, for example, the default "searching Immitheus for a teleport pad", specifying your actions may positively or negatively affect your chances of success depending on its difficulty, your character's specialty, and other flavortext.

Please use the following form to make an attempt:

Character Name: Name
Masterlist Entry: (put the link in carrots to turn off preview)
Action: Searching Immitheus! Or other flavortext.

Then, you can make a roll with the following command:

>>roll 20

A moderator will reply with your results. Some rolls in combination with interesting actions may merit Esse, Items, or other rewards.

Prompt Submission

Prompt submissions will be open-ended for this chapter! Due April 18th, you may submit any art or literature inspired by ongoing events or roll results as long as it follows the minimum requirements. You will gain an award for participation for this event, as well as entry to this month's raffle. You can submit once for this chapter.

Chapter 1 Raffle
(one per winner)

Leyr Morph Item
Leyr Morph Item
10 Esse
10 Esse
1 Odd Tune
1 Odd Tune
15 Scrap

Participation in Chapter 1 is NOT required to participate in Chapter 2. Both chapters will give the same participation award badge for this month.


Chapter 2

In the inner workings of Immitheus, through delights and dangers of the maze that exists of the city's infrastructure, explorers finally found the teleportation portal. Passage was secured!

It was a wonder to learn that Lireah still sailed in the sky-- and even more of a wonder, still, to learn who piloted it. They are descendants of Rhotian rrex who won a gamble with Viis-- unable to escape to the moon and dying of poisoning, several crews of sky pirates proposed a race to the flying city of Lireah against Viis. Rather than race itself, Viis chose a champion-- it promised the one team of rrex that whether or not they won the race, they would live... but if they did win, they would become true gods and all the other Rhotians would die.

That team of rrex chose to throw the race, allowing the species as a whole to survive. Viis took them and reformed them so that they would survive in the new world-- it saw that their bones remembered Kheir, remembered her smallness, and remembered her resilience. It reverted them to their old forms-- and as a gift for their wonderful racing, gave them back Kheir's lost wings.

Prompt Submission

Draw your character if they were a Kheiraa for this chapter's Prompt submission!

You will gain an award for participation for this event, as well as a free Kheiraa MYO slot. You can submit once for this chapter.

[RAFFLE] 044-045

Posted 1 year ago :: Last edited 1 year ago by junijwi

FREE Raffle

Comment below to enter the raffle! You can enter once per design if you'd like, but cannot enter for other people.

If you are drawn, you get the design for free!

The raffle will be rolled in a couple weeks, closing at midnight CDT on Friday 4/30. 

Free Raffle courtesy of Mu/Trundlebug
Click to Full View
Click to Full View

Site Updates

Posted 1 year ago :: Last edited 1 year ago by junijwi

Just some general updates, tweaks, and maintenance! This is not a comprehensive list, as there may be more tweaks in the near future.

  • The World has been consolidated into one lore page with collapsible tabs. A travel key has been added to the map. Pinterest boards are linked through this lore page.
  • Circles have had several bug fixes, including missing members and incorrect owners displayed for members.
  • Submissions and Crafting instructions have been udpated on their pages.
    • This is for rewarding character rep. You do not have to list every single character featured in a submission- only those who are getting rewards. For art or literature, you should add reputation for every character featured. For collaborations or roleplay logs, ONLY add your own characters, as your collaborators will be submitting rep on their own entries.
  • The feed has had gallery previews added, and previews for news/sale posts
  • Dark Mode has been made available as a theme in user settings

Please feel free to list feedback, suggestions, or other comments in this news post! We are especialy looking for feedback regarding color contrast on Dark Mode.

[EVENT] In Requiescence

Posted 1 year ago :: Last edited 1 year ago by junijwi

The 3rd face of Mylic is a month for the Penitent and for Kheir. Many assume a voluntary silence. Being unable to hold silence for at least 3 days is said to give you bad luck for the rest of the year.

In Requiescence

In the stand at Kinstead, enough of Ichorrai's inhabitants came to Aelius' defense and they were able to 'fend off' the attack by the Chimoraa. For the three days of Requiescence, the days of silence observed by all in honor of Kheir, the chimoraa and their supporters stood at the edge of Kinstead. Once they realized that Ichorrai's citizens would not stand down, they simply left. It seems as if the call for refugees and the loud declarations were meant to try to weaken morale and give Ynochrin a fighting chance, and Petrel knew they could not win in the end and so would not even try. At Petrel's insistence, their forces returned to Ynochrin.

Many could not help but feel as if the retreat of the chimoraa was like the tide retreating before a tsunami- but perhaps it's just the restlessness of the dreams that many are having, staying so close to the spire.

For the chimoraa, Petrel encouraged all to stay underground, however after tasting the sky for the first time in generations and the loss at Kinstead, not all chimoraa are eager to listen, and they are no longer being forced to stay.

Dreams and Omens

A new voice has appeared on the air waves... some of this event may be broadcast over the roleplay channels in the discord! Participation is not required, but feel free to join us!

(Take a screenshot of your character responding to Aria's presence in the RP channels and submit it as a claim for the event award this month)!

Free Raffle

We're taking the rest of this month as a sort of breather, and the plot will pick up at a faster pace in April again! In the meanwhile, please feel free to enter in this free guest design raffle by Trundlebug by replying to the comment on this news post with flavortext! More instructions on how to enter are in the comment.

Click to Full View

[EVENT] Love and War

Posted 1 year ago :: Last edited 1 year ago by junijwi

This year's Fare Thee Wells has been largely overshadowed by recent events. Everyone knows Mylic watches as the inhabitants of Orrison prepare for possibly the first war in this age.

ch 1: preparations - Feb 7 to Feb 22

Supplies, arms, ammunition, food, livestock, cavalry-- both sides are taking accounts of their resources to be sure they are equipped for both offense and defense.

Ynochrin: Scouting Party

The chimoraa busy themselves with war. It seems they were far less concerned with gaining allies, and far more concerned with simply reducing the number of enemies they needed to fight-- they do not force the refugees to assist with war preparation efforts, but rather offer a handful of guides to lead them to potential settlements further north and to the west. Tol, Kichora, and Immitheus are three locations of old cities which now lay in ruin, and the chimoraa promise to help survey them for suitability for re-habitation.

Ichorrai: Sanctum

The matter of the Sanctum was settled and those who entered found themselves marked a title based on the challenge they chose and their performance:

Role Halo Color Description
Aegis Orange any sentinels or aegis
Hymnal White any greater religious figures, spiritual figures, or philosophers
Versed Yellow any lesser religious figures, spiritual figures, or philosophers, as well as scholars and students
Custodian Purple any with political, economical, or scientific talents which shape the whole of society
Ward Green staff, laborers, artisans, merchants, etc, the rest of the general populace
Peril Red any who challenged aelius to a fight and won. this overrides any other title

In addition, each were given a magitech piece made to look like a necklace or collar. The device projects a halo for the wearer while within the confines of the sanctum, even overriding a rrex's natural halo. Much like rrex halos, the device broadcasts the user's surface level emotions through shapes, while the color of the halo indicates their title. 

Emotion Halo
Neutral A plain circle
Happy A steady ring
Sad A rippling ring
Angry A spiking ring
Afraid A tiny circle

Although all are given equal care, food, and lodgings, Hymnals and Custodians are allowed access to the Inner Sanctum where others are not. Aelius requests access to these individuals as personal advisors.

Ichorrai: Preparation

As for war preperations, the clearest route between Ynochrin and Ichorrai is along the coast and through the sky. Despite their advantage in these areas, Aelius firmly opposes an outright offensive, instead focusing on defense. He wishes to secure their line in the valley near Terralai, assuming the chimoraa will be coming across land rather than the sea. More secretly, he hopes to strengthen Kinstead's position as well-- it's a location he is loathe to give up.

New Ch.2: Seek Power - Feb 22 to March 8

The outpost at Kinstead

Kinstead is an old military outpost recovered by Ichorrai for the purpose of guarding the Spire (lesser). The Spire is protected more to keep people from hurting themselves than anything else-- guards exist to warn people away from the radius of its effects, and don't normally force people away; if they get hurt or killed after that, it's their own fault.

Petrel has convinced his kin that the Spire must not be under Aelius' jurisdiction. Following omens, they claim that Aelius' actions with the spire could lead to changes as catastrophic as the Senescence itself. Thus, the chimoraa royal family rallies its allies on a mission to save the world-- they march to take Kinstead.

It is strange, that Aelius anticipated this move despite Petral originally voicing that they would be laying siege on Ichorrai itself. With Ichorrai somewhat secured with the implementation of the Sanctum, and his own Aegis mobilized alongside volunteers to face the chimoraa army. But to justify himself, he states what everyone knows-- that the Spire is potentially a source of energy to those who discover how to use it. His declaration implies that he would rather stop the chimoraa from gaining it, rather than use it for any means of his own.

"To allow something that powerful and that close to fall into the hands of a self-declared enemy would simply be foolishness."

Comment below to add your support to either Ichorrai or Ynochrin in the standoff at Kinstead. This can be an OOC (out of character) or IC (in character) post. Commenting will enter you in a new raffle. State your character's motivations or actions for an extra ticket! You may enter once.

Shelter at Immitheus

Refugees have found the most viable spot for relocation to be the old high city of Immitheus. Similar to Ichorrai, it has many pre-existing structures in the layout of ruins of an old city which can be built upon. Unlike Ichorrai, it is potentially an even more puzzling place with more dangers and secrets. Immitheus was the high capitol of the Immanu, and as such it was a nest of their most dazzling inventions. All structures are coroded by feral daemons and eaten away, but answers could still lay here waiting to be discovered.

Comment below to search the city for a chance to win items! This can be an OOC (out of character) or IC (in character) post. State which character is searching, and if they are being assisted by any companions. You may do this once.


As part of preperations for the oncoming war, we suggest you use this time to get companions in order!

Companions are pets and mounts. You are free to make them as they are not a closed species, however if you earn them and place them on the masterlist, they are available for future upgrades as well as submission bonuses. Cameo'ing and including an official companion of your character to your entry gives you the additional award of pulling from the Pet or Mount random rewards, no matter what submission you include them on. Additionally, completing companion prompts during this week will give you raffle tickets.

In addition, completion of ANY companion earning prompt will get you a raffle ticket for this event.


The prompts for this event are a little more open ended as things will continue to happen! Any submission related to the event can be submitted as a prompt as long as it follows the minimum requirements, and you can submit three times for rewards.

(one per winner)
  • General MYO Slot
  • General MYO Slot
  • General MYO Slot
  • 15 Esse
  • 15 Esse
  • 15 Esse
  • 15 Esse
  • 1 Odd Tune
  • 1 Odd Tune
choosing sides raffle rewards
(one per winner)
  • Aria I
  • 15 Esse
  • 5 Esse
  • 5 Esse
  • 5 Esse
  • 1 Odd Tune
  • 1 Odd Tune
  • 1 Odd Tune
  • 15 Scrap

[EVENT] Fysomnir

Posted 1 year ago :: Last edited 1 year ago by junijwi

The 1st month of the year is Fysomnir or Fys Night, and many choose to stay up all night long on the eve of the 1st day to usher in the new year.

This year, a visitor comes from Ynoch's grove on Fys Night, gathering eyes but also people in a small procession to the city center where they share their news...

Visitor in the Night

A lone self-proclaimed chimoraa strides through the streets of Ichorrai, carrying a banner and gathering a small crowd of curious onlookers.


They stop in the city center, gesturing up to the council building.

"In three day's time, Ichorrai will ascend in status and in glory. The council will close the city's inner walls, only inviting in their chosen. They will rule over the outer city from a higher seat. They will pursue the dismantling of the spires, calling for adventurers to aid them in returning this world to its former state. They will not hesitate to kill anyone who speaks out against them once they have established power, but they will wring forth peace. They will not return to old technology, but carve out new more powerful ones."

The crowd murmurs, unsure if the emissary is speaking in favor or against the council. Not everything he is saying sounds bad.

"Among these events, we have scryed our rediscovery by your kin and thus choose to expose ourselves because the chimoraa cannot allow any of this to pass." The little chimoraa stands, banner confidently stuck into the earth, noise pointed towards the sky.

"Any who wish to seek refuge among our kind are welcome to leave Ichorrai and shelter in our city while we find a more suitable place for you. Any who stay should know that in three day's time, we will be declaring war on this city. Come to Ynoch's grove if you wish for our world to survive, and be prepared to assist us in seige against this place of beginnings and endings. Ichorrai has always been the bane of deities, the gods' blood city."

A commotion signals the arrival of Aegis, and the little emissary suddenly blinks out of sight, appearing at the edge of the crowd. They vanish down an alley and aren't seen again.


Early on the third day, the city itself awakens. The center of Ichorrai rumbles and groans as the earth itself rises up in one piece, lifting buildings and residents alike. It goes up several stories before coming to a stop, revealing ancient and new structures beneath. The inner city reveals itself-- old but pristine architecture, protected by a glowing barrier which runs the entire circumference around the space.

Aelius himself stands at the gates with an announcement-- those who wish to stay on top of Ichorrai are free to live, come and go as they please. They will be safer, elevated, above the rest of the world. Those who wish to enter the inner sanctum must challenge him in any field they wish-- combat, sciences, crafts, games... whatever is their strongest forte. They do not need to beat him to enter, but their perfomance will be subject to his judgement and it will determine their standing inside of the sanctum. They are not allowed to bring any belongings inside-- but are allowed to come and go, essentially living double lives if they choose to. Every need is promised to be met inside, though they cannot promise the assured safety of those on top should the chimoraa really bring war.


Below Ynoch's tree is the entrance to Ynochrin, the city beneath the grove. Shifting tunnels connect various cavernous chambers of the city, the structures all held stable by Ynoch's roots. The ceiling is a sky of glowing rocks and many of the buildings are carved out of the earth itself. Invaders will find that the tunnels seem to change, stretch, or shrink, confusing their passage through the city.

The chimoraa offer refuge, and also promise to help those who come find a new city to make their home. But those who choose to take refuge must also give up one precious belonging as collateral-- and do not dare lie. They say it will be returned when those who are staying leave. Those who do not have any belongings left may instead offer a story of their precious thing.


There will be three prompts this month, each lasting 1 week. Each prompt can be completed once and gives a raffle ticket for the event raffle. Completing all three will also reward any member a chimoraa MYO slot! Chimoraa species information will be released during the last week of this event.

Raffle rewards (one per winner)
  • General MYO Slot
  • General MYO Slot
  • Chimoraa Morph Item
  • Chimoraa Morph Item
  • Chimoraa Morph Item
  • 15 Esse
  • 15 Esse
  • 1 Odd Tune
  • 1 Odd Tune

[EVENT] Rites of Vigor

Posted 1 year ago :: Last edited 1 year ago by junijwi

The 12th face of Mylic is the coldest, darkest time of the year. During the solstice, many choose to worship Viis, the deity of chaos and patron of both Ptheran and freedom.

This month's event is pretty lowkey, presents from us to you during this busy holiday season! It exists in two parts: A free entry to 1 of 3 raffles, and a free gift from us at the end of the month!


There are three raffles: The Chance for Change, the Change for Power, and the Chance for Excess! You can choose only one to enter, but you can enter for free. To enter a raffle, reply to the corresponding comment below.

Raffle rewards (one per winner) for Chance for Change
  • aria I
  • 1 odd tune
  • 1 odd tune
Raffle rewards (one per winner) for Chance for Power
  • fysa III
  • fysa II
  • fysa I
Raffle rewards (one per winner) for Chance for Excess

P.2 - A 'Gift' from Viis

It's late at night when you suddenly find yourself alone-- whether returning from a job, a party, or a journey, Viis targets you in the dark. It offers you a selection of gifts, all varied in appearance:


goods wrapped in a ribbon remniscent of the trader's guild


a tube which rattles loudly when shaken. it is sealed, for some reason.


a box which seems more of a threat than a gift...


an unusually emaculate present, it is weightless.


a heavy sack which is too big for most to carry home alone.


Seeming very pleased with itself, Viis tells you the contents of the gifts, not pointing out which contents belongs to which package:

  • 35 Wagers
  • 10 Small Plants
  • 10 Small Creatures
  • 15 Heavy Ore
  • Fysa II
  • Old Mask
  • Chance Stone
  • 2 Odd Tunes
  • 7 Random Species Items

It seems pretty straightforward-- that the appearance of the package would reflect its contents... except that you know Viis is a chaotic creature at heart, and known for tricky deals. Perhaps the packages are not containing what they seem they might hold...? Choose wisely!

Reply to the presents comment below to claim your choice of gift, and its contents will be given to you on December 31st!

[EVENT] Remembrance

Posted 1 year ago :: Last edited 1 year ago by junijwi
UPDATE: Mystery Gift assignments have been sent out, either through Discord or deviantArt Notes. Your deadline is the end of this month! If you have any questions or concerns, please note/DM Juni in response!

The Undertaker tells stories during the 11th face of Mylic. Stories of ages past, stories of adventurers long dead... Their stories are our stories, and if we forget them, we are forgetting ourselves. It is also important to pay heed to the living-- reaffirming one's bonds is the way to secure memory, long after your own passing.

P.1 - Mystery Gift

World of Orrison is hosting its Secret Santa event this November! In part, this is to avoid overlapping events with other groups. You can participate by joining the prompt, and there are some pretty hefty rewards this time around! If you miss the signup window or cannot draw, there is an alternate option for completing the prompt as well, but you can only submit to the prompt once so choose whichever will be more fun for you!

Raffle rewards (one per winner) for MYSTERY GIFT
  • 1 General MYO Slot
  • 1 Leyr MYO Slot
  • 1 Leyr MYO Slot
  • 1 Leyr Morph (Charged Balanced Feather Item)
  • 1 Leyr Morph (Charged Balanced Feather Item)
  • 1 Leyr Morph (Charged Balanced Feather Item)
  • 20 Esse
  • 20 Esse
  • 20 Esse
  • 1 Odd Tune
  • 1 Odd Tune
  • 1 Odd Tune

P. 2 - The undertaker

The Undertaker allows audiences with the general public during this month, and it is especially apt to hold service after Ynoch sacrificed the last pieces of herself to save the community and purify the Artifact which was responsible for so many deaths in October. It is understandable that the public is uneasy, and he hopes that memory can relieve some of this uneasiness. In his stories of Ynoch, he speaks of Ynoch's most favored children, lost to the last age.

Despite being preservers of history and memory, the Corvigere are shy creatures of few words. There is valuable knowledge hidden in what they have to say, but it may take some effort to find it.

From now until the end of the month, NPC dialogue will be available in the comments of this news post. The Undertaker and an Assistant will be here, and if enough knowledge is gleaned from them, it may unlock some additional prizes for all participants! Note: responses from NPC's will likely be done only once-a-day.

Hints About Ynoch's Favored.
- Talk to The undertaker -
- Talk to Evvy -
  • They begin with the Space fysa.
  • They appear the most different from chimia than any other subspecies.
  • They were one of several types of chimia.
  • They ascended to divinity.
  • It's strange that they died out, as many had foresight.
  • Ynoch may have Protected them from the Senescence.
  • They are close to all deities, not just Ynoch
  • They were the largest and fiercest Chimia.
  • They Live Underground
  • They were called the Chimoraa.

Talksprites are not required, but if you'd like to make one you can use this template (or any format you wish, honestly)!

Guilds & Circles

Posted 1 year ago :: Last edited 1 year ago by junijwi

Members are now able to create and join Circles! Please note that circles require moderator approval for the time being. Also DM Juni#0448 on Discord if you encounter any strange bugs or errors.

Next we'll be working on Circles Forum and Bulletin Board prompts. Thank you for your patience!


In the face of uncertainty and danger, the Bounty Network rose into prominence. The network serves as a giant odd-jobs bulletin board, where people known as coursers can find work helping out other less capable folk. Requests usually involve obtaining rare materials, forays into unexplored territory, or assistance with the wild flora and fauna in the world. The network also finances cartography excursions, paid by various merchant guilds for the establishment of safe trade routes.

This is a job that requires a lot of adventuring. It suits those with wanderlust and the ability to protect themselves and others. While many who join the network do it to help others, many others do it solely for the perks of reputation and money. Membership may also cause coursers to gain many personal requests just by letting towns know that their services are available.


Within the bounty network, there are three guilds. Each guild has an overarching purpose, and inside each guild is any number of sub-guilds called ‘circles’. Members are able to create their own circles and must affiliate their circle with one of the guilds. A circle's members and purpose may not fit neatly into a guild, but they tend to join the guild that best serves their goals as far as providing resources go.


Circles are "sub guilds" or "companies”-- circles normally have their own unique names including the world Circle (ex: Thorn's Circle, Circle of Storm) and can range from a company of a single individual to a company of a few hundred people. Many circles have their own agendas and tasks (ex: A cartographer's circle solely dedicated to exploring new regions).

Members of circles don’t have to exactly match the purpose of the guilds-- it is more of a guideline. For example, a merchant’s guild circle can include an accountant, a merchant, a caravan guard, a supplier, and an entertainer-- even if the entertainer might be considered an artisan, or guard considered a mercenary.


Anyone can start a circle, and members can have numerous circles for their characters. To enter your circle into the network, you must have a circle name, emblem, and summary. Emblems traditionally incorporate circles, but this is not required. Emblems should remain close to the parent guild's color, but you can change hue and saturation. Acceptable color examples are listed in each guild's page. If you are unable to create an emblem, you can simply use the parent guild's emblem.

Create and manage your circle here. Only the creator of the circle can manage the circle, but anyone can request to have characters added.

Character ranks are entirely flavortext and do not give management abilities in a circle. A circle's information will appear on a character's masterlist profile.


Those who are not in any guild or circle are able to still participate in the network by calling themselves a member of the "Circle of Orrison", a way of stating that one is a member of 'the world'.