Traits

Incorporeal (Common)

Category: Divine Fysa
Species: Daemon

They can turn ghostly or gaseous and walk through solid walls and objects. some say they can see dreams.

Daemons can pick any common daemon fysa to start, but must use daemon breath to learn additional ones.

Manifest (Common)

Category: Ash Fysa
Species: Daemon

They can manifest and control a small amount of a single base aspect of ash: Flow, Heat, or Land. They can only control their summoned aspect, not a pre-existing source of it. Element color varies.

Daemons can pick any common daemon fysa to start, but must use daemon breath to learn additional ones.

Stateless (Common)

Category: Clear Fysa
Species: Daemon

All of their eyes are closed and they don't charge Esse as well as others- but, they can purge any magic of any strength and they see through their witch's eyes.

Daemons can pick any common daemon fysa to start, but must use daemon breath to learn additional ones.

Anomaly (Common)

Category: Murk Fysa
Species: Daemon

They charge Esse twice as fast. Their forms are unstable, either wispy or fragmented in a glitchy way. They are very malleable, but still tangible.

Daemons can pick any common daemon fysa to start, but must use daemon breath to learn additional ones.

Multiplicity (Common)

Category: Blood Fysa
Species: Daemon

They can grow and un-grow extra copies of their own body parts such as eyes, tails, limbs, ears, or even heads.

Daemons can pick any common daemon fysa to start, but must use daemon breath to learn additional ones.

Deathly (Common)

Category: Marrow Fysa
Species: Daemon

They become stronger and shift to a faux-skeletal form when stressed or emotional. Focus eye doesn't change when shifting.

Daemons can pick any common daemon fysa to start, but must use daemon breath to learn additional ones.

Satellite (Common)

Category: Alloy Fysa
Species: Daemon

They can levitate small objects or hold them in orbit of their body (they must be able to feasibly lift the object with normal strength in order to levitate it; their carrying capacity is limited by how much weight they can lift physically). They can create little asteroid belt-esque rings around them.

Daemons can pick any common daemon fysa to start, but must use daemon breath to learn additional ones.

Camouflage (Common)

Category: Clay Fysa
Species: Daemon

They can shapeshift their texture and color temporarily to blend in with their environment or with other creatures.

Daemons can pick any common daemon fysa to start, but must use daemon breath to learn additional ones.

Harmony (Uncommon)

Category: Misc
Species: Daemon

This ability allows a daemon to temporarily fuse or harmonize with their partner. A daemon can only fuse with someone they are bonded with.

  • The total size of the resulting person should be no greater than the sum of its parts
  • Traits and aspects can be mixed/matched however one likes
  • All traits should reflect the two individuals. For example, the fusion should not have wings if neither the daemon nor their partner has wings.

In this state, their minds remain two distinct minds which can hide their thoughts and memories from one another, though they can communicate seamlessly.  Shifting into this state takes energy, but maintaining it does not, and splitting does not. Remaining fused for too long can be dangerous, as after 24 hours the daemon may begin to lose their sense of individuality and be overpowered by their partner. In this scenario, the daemon would be killed, their magic absorbed by their partner instead of remaining fused. The fusion can use all magics of the daemon and partner.

Because daemons are well balanced, they allow their partners to use their fysa for longer when they are fused, but if they run out of energy they are forced out of fusion.

Daemons must use daemon blood to learn uncommon daemon fysa.

Repeat (Uncommon)

Category: Misc
Species: Daemon

This ability allows a daemon to perfectly copy or repeat the appearance of another individual. They can indefinitely mimic anyone they are bonded to, and can temporarily mimic others for an hour.

  • They cannot mimic that person's fysa abilities, only their appearance.
  • They must touch a person's DNA in order to copy their form
    • The DNA can be something like a hair sample and does not need to be fresh.
    • They need it every time they want to assume their form.
    • If they maintain contact, they can surpass the 1 hour limit.
  • They can mimic their voice, and even get a natural feel for the other's personality and mannerisms. The more they push into the other's personality, the faster they lose themselves.

If they hold the form of someone who is not their bonded partner for over 24 hours it can be dangerous, as the daemon may begin to lose their sense of individuality, lose connection with their partner, and go feral.

Daemons must use daemon blood to learn uncommon daemon fysa.

Crescendo (Uncommon)

Category: Misc
Species: Daemon

This ability allows a daemon to adjust their size or crescend from the smallest to the largest allowance in the species rules (large enough to still have their focus eye; smaller than a large horse).

Their focus eye does not change size when they shift size, and they can only hold their shifted size for about an hour or so before they begin to tire. If maintaining contact with their bonded partner, they can hold a shifted size for up to 12 hours before becoming exhausted.

Daemons must use daemon blood to learn uncommon daemon fysa.

Coda (Rare)

Category: Misc
Species: Daemon

This ability allows a daemon to assume their own unique form based on another sentient species (normally the same species as their partner, but not always). They also get the base (default) fysa of that species in addition to their daemon fysa.

A daemon who has reached the Coda state has also reached independence. Their identity is strong enough to exist on their own, even if their partner dies and they do not rebond. They can sever and create bonds as their relationships and life cirumstances change (they can still only be bonded to one person at a time for using their fysa). They are fully sentient and adult.

They also become mortal, being able to feel pain and bleed and die. They can temporarily re-assume daemon shape to become sturdier, but can only hold this form for up to an hour.

A daemon in Coda state's eyes can be either magisensitive or photosensitive, in any combination. Focus eyes are not required, but can normally be found in similar locations on the body as their daemon form.

Daemons must use a daemon heart to learn rare daemon fysa.

Requiem (Rare)

Category: Misc
Species: Daemon

This ability allows a daemon to assume a balanced form resembling the god Fys. It is thought that this form is the natural state that magic exists in, and the strongest shape a daemon can take. In addition to this form, they also gain the ability to levitate freely.

A daemon who has reached the Requiem state has also reached independence. Their identity is strong enough to exist on their own, even if their partner dies and they do not rebond. They can sever and create bonds as their relationships and life cirumstances change (they can still only be bonded to one person at a time for using their fysa). They are fully sentient and adult.

They also become mortal, being able to feel pain and bleed and die. They can temporarily re-assume daemon shape to become sturdier, but can only hold this form for up to an hour.

A daemon in Requiem state's eyes can be either magisensitive or photosensitive, in any combination. Focus eyes are not required, but can normally be found in similar locations on the body as their daemon form.

Daemons must use a daemon heart to learn rare daemon fysa.

13 results found.